Sunday, May 05
Voxeloid
Reading the comments on the Stonehearth Kickstarter, I learned that the developers are using a product called Qubicle for the graphics. It's a voxel-based design and rendering system built on Unity.
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Reading the comments on the Stonehearth Kickstarter, I learned that the developers are using a product called Qubicle for the graphics. It's a voxel-based design and rendering system built on Unity.
Unity itself is quite impressive: It's a comprehensive game engine (covering rendering, animation, graphics effects, sound, UI, AI, networking, mapping, and more) that runs on Windows, Mac, Linux, iOS, Android, Xbox, Playstation, Wii, and even most browsers, and costs $1500 for the professional desktop development kit - and the basic edition is free. Most of the games I've been backing on Kickstarter are using it, which is how they're able to offer Mac and Linux ports on a shoestring budget.
Not that I have time to play any of these games, of course; the last game I spent any time with was Kairosoft's Pocket Stables. Well, and BvS. But that's a responsibility - I have a ninja village to look after!
Posted by: Pixy Misa at
02:21 AM
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