Friday, August 24

Geek

Gentlemen Prefer Dodecahedrons

A Kickstarter project aimed at producing those missing dice - i.e. d14 and d18. (And now d22.)

I've signed up for a full set: d3, d4, d6, d8, d10, d% (d10 but numbered 10, 20, 30...), d12, d14, d16, d18, d20, d22, d24, and d30.

And they're talking about a followup project to offer d5, d7, d9, d11, d13, d15, d17, and d19. For hit dice for your demi-barbarians (d11), and damage rolls for your two-and-three-quarter-handed sword (d13).

Unfortunately, no-one has discovered any new Platonic solids in the past couple of years, so some of the new designs are a little outré. d14 and d18 look simple enough, and d16 is similar to the well-known d10 design, just with more sides. But that d22 is... Funny-looking. Computer modelling has been applied to make sure all the designs are fair, however odd they may look.


And if you're looking for a game to play with your fancy new dice* why not try Numenera, from P&P RPG industry veteran Monte Cook?

Monte, you had me at "Gene Wolfe, Michael Moorcock, [and] Jack Vance".  A weird-out far-far-future science-fantasy setting like Vance's Dying Earth or Wolfe's Shadow of the Torturer** would make a welcome change from the approximately-medieval standard we've fallen into.


Both campaigns have already exceeded their modest goals, so all is right with the world.

* I have no actual idea if Numenera does or can use d14 and d18.
** Both are set billions of years from now.

Posted by: Pixy Misa at 03:31 PM | No Comments | Add Comment | Trackbacks (Suck)
Post contains 249 words, total size 2 kb.

Comments are disabled. Post is locked.
46kb generated in CPU 0.0264, elapsed 0.1182 seconds.
54 queries taking 0.1092 seconds, 342 records returned.
Powered by Minx 1.1.6c-pink.