Why did you say six months?
He's coming.
This matters. This is important. Why did you say six months?
Why did you say five minutes?

Tuesday, March 24

Cool

Then Along Come Three All At Once

Icewind Dale 2 came out in 2002, and that was pretty much it for high-budget 2D fantasy RPGs.  Until Kickstarter came along, and people realised that if you had a team, an idea, and at least some history of actually delivering games, the internet would throw money at you.

It still takes a while to build a full-scale RPG.  But after a successful Kickstarter campaign late in 2012, Pillars of Eternity, a spiritual sequel to the classic Planescape: Torment, ships this week.*


Torment: Tides of Numenera, a literal sequel to the classic Planescape: Torment and another big Kickstarter hit, has a planned release towards the end of the year.*


And there's Sword Coast Legends, which wasn't on Kickstarter and kind of appeared out of nowhere, but doesn't look too shabby and is also due out this year.**


Typical.  Spend 13 years waiting for a bus and then along come 3 all at once.

* On Windows, Mac, and Linux.
** On Windows and nothing else.  Way to let the team down, guys!

Posted by: Pixy Misa at 09:33 PM | Comments (15) | Add Comment | Trackbacks (Suck)
Post contains 179 words, total size 2 kb.

Friday, March 20

Cool

Colossal Order For President

Cities: Skylines


Oh yeah, Windows, Mac, and Linux.  And only $30.  And it's on Steam, so if you're short of cash, you can just wait a little.

Two more points.

First, I was going to say that the cities look too clean to be real, but then I learned that the developers live in Finland.

Second, this review: I named a dog and just followed it wandering the streets for a bit. It didn’t wander far, but made me appreciate the level of detail.

You can currently grow your city up to a population of 1 million.  And you can name a dog and watch it explore the neighbourhood.

I played Sim City 4 back in the day on a 1.2GHz Athlon with 512MB of RAM, running Windows... ME?  I think.

I now have an 8-core 4GHz AMD system with 32GB of RAM, not to mentioned a graphics card with 3GB of RAM and a 3TFLOP GPU, so a hypothetical city builder game that took advantage of all that power would probably look something like this:


Or maybe this:

Posted by: Pixy Misa at 12:25 PM | Comments (2) | Add Comment | Trackbacks (Suck)
Post contains 183 words, total size 2 kb.

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