Monday, May 02

Cool

Mass Effect 2: The Bad

  • The pathing bug that bit me a couple of times in the original (I got stuck in a corner of a staircase on Feros and it took me a bit of wriggling to get free, and at one point on Eden Prime I went the wrong way and fell down a hill and out of the game) is still with us.  On at least three occasions I had to give up and load from an earlier save because I simply could not move.
  • The Hammerhead stinks.
  • There are too many characters for the content - twice as many as the original - which means that none of them stand out as much.
  • The bridge between the original and the sequel is a bit lazy.
  • While the new combat, inventory, and skill systems do work, the previous systems worked too, and let you develop your characters just how you wanted them.  While it wasn't necessary to follow the original slavishly, some of these changes were for the worse.
  • The game allows you to continue on after the climactic battle - but all the NPCs turn into zombies at this point unless you left some quests incomplete.  Can I fault the game for simply giving you the option?  Yes.  It may not be fair, but yes.
  • There's no unique music for the ending credits like the first game had.
  • And that wrecked spaceship teetering on the edge of the cliff?  Great environment, criminally underused.
  • My fish kept dying.
  • Standard items only purchaseable in one store in the entire galaxy.
  • You will sit there and you will watch this cut scene.  No, you can't skip it, load, save, or even switch back to the desktop.  CLICKHERENOW  Ha ha!  Too late!
  • Just on the earlier too-many-characters point: If you run around the galaxy collecting people, at some point they start coming to you with their personal problems, and you have the opportunity to go on a mission with them and win their loyalty.  Only for me, they all picked the same moment, so that every time I got back to the bridge another one wanted to speak to me about something.  And with eleven of these errands to run, it all gets a bit repetitive.
  • There's no plausible love interest for a female Shepard, unless you romanced Liara in the first game and play through the Shadow Broker DLC.  Mind you, you definitely should.  Do that.  Both of that.

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