Thursday, March 07


Games That Are Not Out, And Therefore Retain The Potential Not To Suck

What do you get when you merge Planescape: Torment and Numenera?

Numenera itself was extremely successful; asking for $20k to get his pet project off the ground, veteran game designer Monte Cook ended up with, well, this:

Now, even before the game rules are complete, he's got a computer game tie-in. They're asking for an ambitious $900,000. How are they going on that? This is how:
You’ve got to be freaking kidding me!! We just funded in six hours!?!?!
Sometimes people aren't as dumb as other times.

Which means that we, the rabid fans of good quality stuffs everywhere, in just a few months have successfully Kickstartled both a spiritual successor and an actual successor to one of the best games of all time.

If anyone needs me, I'll be in my happy place.

smile smile smile smile smile smile smile smile smile smile smile smile smile smile smile smile smile smile smile smile smile smile smile smile smile

Posted by: Pixy Misa at 02:38 PM | Comments (3) | Add Comment | Trackbacks (Suck)
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Okay....Can we get a true turn-based fantasy strategy game patterned after Master of Magic, instead of the alternatives the world has to endure for the better part of the last two decades?

Or maybe a true science-fiction/space opera turn-based/turn-based-like CRPG?  Or one that is not related to Star Wars.

On the other hand, Torment will probably break their just-announced two million dollar stretch in a few hours.  Heck, they apparently beat the Ouya Kickstarter for the 'fastest time to reach the one million mark'...


Posted by: cxt217 at Friday, March 08 2013 12:29 PM (3sPDg)

2 Master of Magic itself with updated graphics would be fine.

This is inXile's second hugely successful Kickstarter (the first was for Wasteland 2, a little under a year ago), and Obsidian, who were facing financial problems, also had a big success with Project Eternity.  Shadowrun also got nearly $2m, making it four big isometric CRPGs in the pipeline.  Grim Dawn (a post-apocalyptic steampunk ARPG from the developers of Titan Quest) got $500k.  And Elite: Dangerous and Planetary Annihilation both got over $2m.

So with the right names attached to the project, the chances are pretty good, better than they've been for the past 20 years, anyway.

Posted by: Pixy Misa at Friday, March 08 2013 04:42 PM (PiXy!)


Gold Box games with HD graphics and isometric view would be great too, but that is asking a bit much.  The Buck Roger XXVc CRPGs, using the Gold Box system, were probably the best scifi/space opera CRPG games I played, though.

I am a bit annoyed I missed out on the Elite: Dangerous campaign, if for no other reason than The Dark Wheel sequel that will come with it (Yes, I have a copy of the novella by the late Robert Holdstock from my Firebird copy of Elite.).   With Wasteland 2, Shadowrun, and Project Eternity (As well as Dreamfall Chapters and now Torment, currently running.), it will be interesting once the games actually start shipping.  At the very least, the Kickstarter games can not be any worse then a publisher-funded reboot like XCOM - which is another example of Firaxis muddling the development of a game with high ambitions.  I really hope they will never reboot Alpha Centauri, for fear of what they will do to my favorite PC game of all time.

(Yes, I have been playing XCOM.  How did you know?)


Posted by: cxt217 at Saturday, March 09 2013 07:22 AM (3sPDg)

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